(사)한국컴퓨터게임학회

84, Heukseok-ro, Dongjak-gu, Seoul, Republic of Korea Chung-ang University ArtCenter 301-116

EMAIL : kscg@kscg.or.kr

Our bank(우리은행) 495-202207-13-002(Account Holder : 사단법인한국컴퓨터게임학회)

⊙Journal of the Korean Society for Computer Game
ISSN : 2288 - 5528 (Online)
ISSN : 1976 - 6513 (Print)
Publication : Korean Society for Computer Game
⊙Thesis Submission Field

This journal fuses the diversity and applicability of computer games, mobile games, and multimedia with the knowledge of the arts, humanities, and sociology, and publishes research papers on convergence research that is the basis of the ubiquitous era.

KSCG(2015) vol.28 no.4

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No.

Title

1

Comparison of 3D Game Visual Effect Techniques based on Deferred Rendering using Multiple Render Targets

2

How habit moderates the relationship between user satisfaction and attitudes in brand placements in mobile game

3

The Music Score Recognition System of the Robust Music Symbols Distortion for Computer Games

4

A Study of the game item pricing method based on real economic value

5

Research on Information-based serious game for prevention of infectious disease

6

Comparative Study about Two-way Communication Methods for Web Applications – focused on Games

7

Analysis of ACE(Adaptive Communication Environment) for Design of Game Network

8

Continuous Tone Representation based Reaction-Diffusion Model

9

A Study on Heroic Narrative Structure and Utilizing in the FPS Game : Focusing on the Battlefield4

10

Case Study on Rating Practice of GRAC that Restrict Freedom of Expression 

11

Interactive Fairy Tale System with Brainwaves, Motion Sensing  Technologies for  ADHD Children

12

A Research on the Evolution of Interface based on the Interaction of Console Game Platform

13

Analyzing How and Why Video Gamers Watch Game-related Media Online: Focus on Tekken 7

14

A study on teenagers’ motivation of speculative game use

15

Serious Game Design and Implementation for Christian Catechesis

16

The Effect of Game Players Personality, Social Capital and Adaptive Game Use on Life Satisfaction

17

Difference of Children’ Game-oriented Life According to Game Usage Patterns

18

Study on the player identity in post-apocalyptic games

19

Procedural Texture Converting System of Two-Dimensional Vector Graphics Data

20

Design and implementation of creation tools for the social network game

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